<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Flankers Devlog - itch.io</title><link>https://stubborngames.itch.io/flankers</link><description>Chess, but with flanking, zone control, and cover.</description><item><guid>https://stubborngames.itch.io/flankers/devlog/1641932/flankers-v032-correctness-framework</guid><title>Flankers v0.3.2: Correctness Framework</title><link>https://stubborngames.itch.io/flankers/devlog/1641932/flankers-v032-correctness-framework</link><pubDate>Wed, 26 Aug 2026 22:44:05 GMT</pubDate><category>devlog</category><description><![CDATA[<p>What&#039;s new: This update strengthens the engine&#039;s correctness guarantees: the rules that make sure every game plays out exactly as intended, every time. Highlights: Replay behavioral parity : When you...</p>]]></description></item><item><guid>https://stubborngames.itch.io/flankers/devlog/1640959/devlog-v031-bug-fix</guid><title>Devlog v0.3.1: Bug Fix</title><link>https://stubborngames.itch.io/flankers/devlog/1640959/devlog-v031-bug-fix</link><pubDate>Wed, 26 Aug 2026 00:21:23 GMT</pubDate><category>devlog</category><description><![CDATA[<p>The Bug : When a unit was bunkered inside a Guardian, attacks (projectile, melee, and AoE) were targeting the bunkered occupant instead of the Guardian. Bug has been fixed to always ensure Guardian di...</p>]]></description></item><item><guid>https://stubborngames.itch.io/flankers/devlog/1640670/devlog-v030-shields-now-block-directionally</guid><title>Devlog — v0.3.0: Shields Now Block Directionally</title><link>https://stubborngames.itch.io/flankers/devlog/1640670/devlog-v030-shields-now-block-directionally</link><pubDate>Tue, 25 Aug 2026 18:10:18 GMT</pubDate><category>devlog</category><description><![CDATA[<p>The big change Shields are no longer flat walls. They now have a front and a back . A Guardian facing south creates a barrier on its south side. Attacks coming from the south hit the shield and stop...</p>]]></description></item><item><guid>https://stubborngames.itch.io/flankers/devlog/1639952/flankers-v021-performance-polish</guid><title>Flankers v0.2.1 - Performance &amp; Polish</title><link>https://stubborngames.itch.io/flankers/devlog/1639952/flankers-v021-performance-polish</link><pubDate>Tue, 25 Aug 2026 00:58:51 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Fixes Resuming a game now restores the full move history. Previously, refreshing your browser mid-game would bring back the board but the move panel would be empty. Fixed — your complete game histor...</p>]]></description></item><item><guid>https://stubborngames.itch.io/flankers/devlog/1638920/chess-but-with-flanking-what-happens-when-direction-matters</guid><title>Chess, but with flanking. What happens when direction matters.</title><link>https://stubborngames.itch.io/flankers/devlog/1638920/chess-but-with-flanking-what-happens-when-direction-matters</link><pubDate>Mon, 24 Aug 2026 02:34:01 GMT</pubDate><category>devlog</category><description><![CDATA[<img src="https://img.itch.zone/aW1nLzI5NDkwMDc1LnBuZw==/400x224%23c/dyO4kL.png" class="post_image"/><p>Knight stands in the center of the board. Two Guardians protect its sides. From the front, it&#039;s untouchable: shields absorb everything. Your opponent feels safe. But your Ranger is three tiles behind...</p>]]></description></item></channel></rss>